
What´s the “goods and bads“ in this proto, what do you think? Gordman: I know you like the prototype of Pat Riley Basketball. I would actually like to create instruction manuals for all of my games, but it took so long to create the Sonic Triple Trouble manual that it's not really practical right now to do it for every game. That's why I decided to create a modern Sega Catalog and a full colour manual for Sonic Triple Trouble.

Meu2: As it was my first reproduction I wanted to create a product that would not only fit in with the rest of my SMS collection, but also reflect what it would be like if Sega were still producing SMS games today. To be honest I thought I would have done more by now, but I just never seem to get the time for them! Meu2: So far I have made reproductions for Sonic Triple Trouble, Sonic Drift 2, Sonic Edusoft, Super Boy IV, Pat Riley Basketball, Black Belt (Japanese version) and Frogger. Gordman: Which non-SMS games and prototypes did you put on the western style Master System carts to date? My first few attempts were not a success at all, but I got there in the end. Meu2: Principally from reading the technical information about the SMS, is a great resource for that sort of information, coupled with some trial and error. Gordman: Where do you got the knowhow for creating them? In the end I thought why not make them myself? However, I would have wanted to buy quite a lot of them and that would have ended up costing a lot of money. I was really tempted to buy a few, but he wanted £45 each delivered to Ireland. I still wasn't familiar with home made reproductions at the time, but the idea itself was starting to come together.Īround the same time I noticed an eBay seller with a lot of SMS reproductions for sale.

I remember playing the SMS port of Sonic Triple Trouble via emulation and wishing I could play it on a real machine. Meu2: I believe it was about two years ago. Gordman: When did you had the idea to create these special (re-)productions?
